using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace TowerDefence
{
    public class TowerInfo
    {
        public string TowerName;
        
        public string MOdelName;

        public int Attack;

        public float AttackCD;

        public float AttackRank;

        public string BulletModelName;
        
        public float BulletMoveSpeed;

        public string AttackAnimName;
    } 
}

